Last week we had a brief look at Destiny: Rise of Iron’s new social space, called Felwinter peak, in our video showing off gameplay, but now we want to take a deeper dive into the new area. While visiting Bungie for our cover story on Destiny: Rise of Iron, we spoke with game director Christopher Barrett and executive producer Scott Taylor about the design and gameplay implications for Felwinter Peak. The video also features another new music track from Destiny: Rise of Iron, so we hope you enjoy!
Watch the interview below to learn more about Felwinter Peak, its wolves, and its mysterious secrets.
(Please visit the site to view this media)
Click on the banner below to enter our hub of exclusive content on Destiny: Rise of Iron.