We’ve got a Blog
Herding heavy on community responses this week, which is fantastic!
For September 15 – September 21:
10 Boss Battle Themes
I still hum Final Fantasy VII boss battle music to myself, so of course I
enjoyed Refle’s list of boss battle themes that get the heart thumping just
before you start chucking fireballs and slinging steel.
Game Observations from a Kid
Born4this allows his 5-year-old daughter to play some video games, and we are
the lucky recipients of her opinions on the awesome Lego City Undercover for
Wii U. His daughter’s best quote? “She’s a pretty girl…too bad he ran her
the Red Ring of Death: A Media Major’s Podcast Companion Piece
Just reading Thomas Loughney’s title is enough to give me upsetting flashbacks
of when my console, which had been fine for years, finally red-ringed on me. If
you’d like to hear his tale of the sinister Red Ring of Death, give this a
Community Writing Challenge – Seeking
Our blogger Jolt the Cynic sets the tone of this blog by saying that nothing is
truly perfect. So instead of writing about how to craft the perfect game story,
he writes about some simple changes that could have made some games even
better, particularly when it comes to the end of the game.
Community Writing Challenge: A Few Tweaks
for the Perfect Ending
It’s hard to feel 100-percent content with an ending, and like David Gaider once told me in an
interview, perhaps it’s more about the characters and their journey. But Haley
Shipley does love some game endings, and writes that some are nearly perfect.
Community Writing Challenge: A Change of
Story, A Change of Pace
Immersion is key to video games for GerardoExber, and so too is a good ending.
That’s why he writes about just how badly Metroid Other M failed (please give
us a traditional Metroid game, Big N).
Community Challenge: Changing the Tone
A lot of what Joyful Penguin would like to see makes sense, though I think Chrono
Cross is amazing in its simple ties to Trigger. But for real – give me better a narrative in Destiny. Just…come on, Bungie. Like our blogger writes, this is a
terribly awesome world that is just dead.
Community Writing Challenge: The Games
That Need Changing
As far as endings go, StarterPack would have liked more for BioShock 2’s
ending, as well as some others that just don’t do enough with what they have. I
can’t remember BioShock 2 that much aside from one of the fantastic DLC pieces,
but I’m always a fan of more ending material.
What are some of
the weirdest turns franchises have made? The most obvious current one is pitting Snake against zombies. Even if they were weird, did you like them?
Hate them? I was a fan of combining Yakuza and zombies. It just worked.