When Swords & Sworcery released way back in 2011, it had the extremely interesting quality of all dialogue being limited to 145 characters per box. This meant that any dialogue in the game could be tweeted to your Twitter account, thus explaining the contextless dialogue you saw seven years ago when the game launched. It was a neat feature, though ultimately kind of pointless.
Now, developer Capybara has announced that the Switch version of Swords & Sworcery, which was announced in an indie direct today, will not have that feature. Why? Because Twitter kind of sucks now.
Please note: Twitter support has been cut from the #Sworcery #Switch Edition. The reason for this is simple: When we first launched #Sworcery many moons ago, Twitter was fun & nice & cool. Now, in the year 2018, Twitter is a vat of toxic waste and we want nothing to do with it.
— Kris Piotrowski✨PAX✨ (@krispiotrowski) August 28, 2018
Kris Piotrowski, the creative director at Capy, didn’t detail much further than that, but it’s probably not a sentiment that requires much in the way of nuance. So if you planned to tweet every piece of dialogue from Swords & Sworcery on your Switch and annoy everyone who follows you, you’ll have to do it with the Switch’s built-in screenshot share functions instead.