The Full Story Behind Below's Long Development

In this excerpt from The Game Informer Show, Ben Hanson interviews Capybara’s creative director Kris Piotrowski about the development of Below and why it has taken the team over six years to create. To see and learn even more about Below, click here to check out our episode of New Gameplay today with Piotrowski. If you prefer to listen to the interview, check out the links below to subscribe to The Game Informer Show podcast!

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Beta Test The Full Story Behind Below’s Long Development

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