Super Replay – Shadow Of The Colossus Episode Five

Team Ico’s latest, The Last Guardian, is finally (pending any additional surprise delays) arriving this October, which is a perfect excuse to play through Shadow of the Colossus in its entirety.

Of course, you don’t really need an excuse to play Shadow of the Colossus because it is a fantastic game. Join myself and Andrew Reiner as we relive some of our Shenmue magic by keeping this a two-person show, making our way through the game’s strange world and bringing down its imposing beasts. We don’t have a strict schedule in mind for this series, because we want to be able to absorb everyone’s feedback episode to episode, so we likely won’t be recording multiple episodes in advance. We’re all going on this journey together, so please sound off in the comments section below or on YouTube.

For more Super Replay, follow the links to find our full playthroughs of Shenmue and Tex Murphy: Under A Killing Moon. You can also see our full playthrough of Dark Souls III here, which technically isn’t a Super Replay, but is pretty close. For our Replay of Shadow of the Colossus, head here.

Episode 5
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For more episodes of Replay, check out our Replay hub, or click on the banner below to watch episodes on YouTube.

Beta Test Super Replay – Shadow Of The Colossus Episode Five

New $150 Sephiroth Action Figure Coming Next February

Final Fantasy XV releases in just over a month (yes, this release crept up on all of us), and will hopefully get the RPG series back on track. Whether its successful in doing this or not, Square Enix doesn’t want you to forget about one of the series’ greatest chapters: Final Fantasy VII.

In February, the company is releasing a new Play Arts Kai figure of Sephiroth, Final Fantasy VII’s villain and rival to the spiky haired Cloud. Wielding his comically long Masamune sword and with just one wing on his back, this version of Sephiroth is based on the Final Fantasy VII: Advent Children anime.

The figure stands in at 10 inches in height and retails for $149.99. A Cloud figure is also on the way soon, but is based on the forthcoming (and undated) Final Fantasy VII remake game.

Beta Test New 0 Sephiroth Action Figure Coming Next February

Survival Horror Game Hunger Now Titled Little Nightmares, New Trailer Released

Tarsier Studios’ survival horror game Hunger has received a name change, and is now titled Little Nightmares.

Bandai Namco has entered into a worldwide publishing agreement with the studio, who are best known for developing LittleBigPlanet PS Vita and porting Tearaway over to the PlayStation 4. Little Nightmares is a brand-new IP that follows a little girl named Six as you solve puzzles and navigate her past creepy monsters as seen in past teaser trailers, as well as the new one below.

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Bandai Namco also launched a teaser website for the game, which has a series of square-sliding puzzles that have been unlocked over the course of the last few days. The company promises the release of a video upon its conclusion, and solving the puzzles apparently reveals images, the first of which can be seen below.  

Beta Test Survival Horror Game Hunger Now Titled Little Nightmares, New Trailer Released

Microsoft Purchases Interactive Streaming Platform Beam

Microsoft is getting into the streaming game with the purchase of Beam. The platform not only allows people to share their gameplay, but is built for interactivity.

Players can impact games via visual controls (rather than chat). We’ve seen similar, chat-driven features in other games like Daylight, but those all require users to flood the chat channel with specific commands.

Rare’s upcoming Sea of Thieves will feature the ability to jump between multiple players and crews from the same stream. On Beam’s site, you can see integrations in a number of games. The company says that it doesn’t require developers bake-in interactive features. All titles and platforms are supported.

Beam says it will use its new status as a part of Microsoft to ramp up both infrastructure and staffing. You can take the service for a test drive on the Beam website.

[Source: Microsoft]

 

Our Take
This is a more natural approach to interactive streaming than the solution on Twitch that turns chat into a mess. I’m eager to play around with this a bit, as it seems to have huge potential. Not requiring developers to necessarily bake in interactive support means there’s more diversity in what interactive streamers can play.

Beta Test Microsoft Purchases Interactive Streaming Platform Beam

Five Things You Should Know About Titanfall 2’s Single-Player Campaign

The first Titanfall was released in 2014 and quickly proved itself to be an addictive, well-designed multiplayer experience. However, one of the biggest criticisms of the game was its lack of a single-player mode. With Titanfall 2, Respawn seeks to remedy that by including a campaign set in Titanfall’s universe, casting you as aspiring pilot Jack Cooper and his new Titan BT as they navigate a planet after a failed military operation. 

I recently got the chance to watch about 20 minutes of edited gameplay from the campaign and came away rather impressed with what I saw. Here are the most noteworthy takeaways from that demo.

You Spend A Lot Of Time Outside Of Your Titan

While one of the key components of Titanfall and its sequel’s multiplayer is getting to stomp around in a giant mech suit, a large amount of Titanfall 2’s campaign has you playing as Cooper on foot. During the 20 minutes of gameplay we saw, there was only one section where Cooper was actually controlling BT and fighting enemies, with the Titan serving as an AI companion during most sequences. That’s not a bad thing, though. The segments I saw with Cooper running around, experimenting with his piloting abilities (like cloaking and wall-running) were genuinely interesting and a nice mix of action and puzzle-solving.

Gameplay Is Open-Ended

Several of the sections in the demo showcased Titanfall 2’s inclination to let you play how you want in a way that’s reminiscent of Far Cry or Crysis, though the campaign is linear and narrow in its structure, like Call of Duty. Early on, Cooper comes across a camp filled with enemies. Going in loud is obviously an option if you just want to shoot up the place, but in the demo, he went in quiet with his suit’s cloaking power activated, killing a handful of enemies stealthily before being spotted. Still outnumbered, he managed to make short work of the remaining foes with grenades, power slides, and a few bullets.

Players Have Dialogue Options With The Titan

One of the most interesting things showcased during the demo is that the player are often be given chances to interact with BT. A dialogue wheel gives players agency during conversations with the Titan. Sometimes you can choose between cracking a joke or asking BT about his relationship with his previous pilot. It’s not earth-shattering stuff and doesn’t seem like the kind of feature that will have a huge impact on how the story plays out, but it seems to nudge Cooper and BT’s relationship forward in small ways. Whether those ways are meaningful or just superfluous design remains to be seen, but it’s an interesting feature to have in a first-person shooter.

It’s Surprisingly Goofy

If you’re worried about Titanfall 2 joining the ranks of grim and gritty sci-fi shooters, don’t be. The action is frantic and the tone is amusingly ludicrous. During the demo, there were several humorous scenes that broke up the action and had the room I was in breaking out in laughter. My personal favorite was a grimly funny sequence which involved BT having to throw Cooper across a giant chasm to reach a target. Cooper is understandably reticent about this and asks what the chances for success are. BT, being a robot, matter-of-factly tells him he has a 60 percent chance of surviving the throw and then goes on to list what could happen to Cooper if he falls in the void: lacerations, broken limbs, decapitation, spinal injuries, and so on. The tone of the game seems to be dipping into sci-fi buddy comedy, which I’m all for.

Enemies piloting titans you encounter in the game are presented as rectangular pictures on your HUD when they talk to you a la Star Fox. The foes we saw in the demo were big and dumb, including a man named Richter, a bulky dude with a Mohawk who threatens you a lot in a ridiculous Schwarzenegger-esque accent. It’s all zany and rather unexpected, given just how grim the lore snippets the first Titanfall divvied out during multiplayer matches.

There Are Puzzles

Along with the sort of gunplay you’d expect in a first-person shooter like Titanfall, Respawn is also incorporating puzzles to create varied gameplay. The example showcased during the demo had Cooper moving a crane holding a section of wall around a structure that looked like an oil rig so he could wall run wherever he needed to go.

Later on in the demo, Cooper gets his hands on a laser-powered device called an Arc Thrower that seems to have a similar function to Portal’s eponymous gun or Wolfenstein: The New Order’s laser welder, acting as a tool needed to access sections of certain levels by opening doors or turning devices on and off. Whether the Arc Thrower doubles as a weapon wasn’t made clear in the demo.

Titanfall 2 is due out on October 28 for PlayStation 4, Xbox One, and PC.

Beta Test Five Things You Should Know About Titanfall 2’s Single-Player Campaign

The Witcher 3: Wild Hunt – Complete Edition Arrives This Month

If you been sleeping on The Witcher 3: Wild Hunt, you’re getting another chance at it in a new bundle. The Complete Edition is arriving later this month, inclusive of all expansions and DLC.

Listed at $49.99, this is a significant discount that essentially gives you the $24.99 expansion pass for free. If you’re not sure if The Witcher 3 is for you, you can always read our review.

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The Witcher 3: Wild Hunt won our 2015 Game of the Year award. If you’ve not experienced it, you can do so with the Complete Edition on PlayStation 4, Xbox One, and PC on August 30.

 

Our Take
This is a pretty great value. Especially in a time we’re seeing slipshod ports of last-gen games selling for this price, it’s easy to look fondly on a bundle like this.

Beta Test The Witcher 3: Wild Hunt – Complete Edition Arrives This Month

Star Wars: The Force Awakens 3D Blu-Ray Contains New Deleted Scenes

The 3D version of Star Wars: The Force Awakens releases on Blu-Ray on November 15, and it offers a suite of new bonus features, including additional deleted scenes. Why these were left off of the original Blu-Ray releases disc is anyone’s guess, but I’m hoping Lucasfilm took the time to finish the sequences. The deleted snowspeeder scene on the original disc is comically bad due to the unfinished CGi work.

This disc also contains a commentary track from director J. J. Abrams, which I would love to hear given just how upfront he’s been in interviews about the creation of this film. Other exclusive features dive into the film’s foley work, costumes, and armory. This Blu-Ray also contains a new conversation with Daisy Ridley and John Boyega.

I hate buying films twice, but…well…I’m a sucker for stuff like this. I don’t like doing it, but I gotta see it all. Don’t worry, I’ll shake my fist in anger at Lucasfilm as I ring up at the checkout.

Below is a clip from the film that Lucasfilm is using to promote the new Blu-Ray release.

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Beta Test Star Wars: The Force Awakens 3D Blu-Ray Contains New Deleted Scenes

Warhammer 40K: Inquisitor Gets Bloody With Trailer Focused On Gory Combat

The Warhammer 40K universe is one of perpetual conflict. Humans have spread throughout the galaxy, and thousands of them die every day for the glory of the Imperium, defending mankind from Xenos and Chaos.

Warhammer 40K: Inquisitor – Martyr tackles the franchise as an action-RPG. Players step into the role of an inquisitor (and not a space marine for once), tackling Orks, Chaos forces, and other threats to mankind.

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We’ve previously covered the game’s destructible environments, which we saw in action at E3. The game is progressing slowly and still has a way to go. The potential is there, but developer NeoCore still has much to polish and tune before it’s ready for launch.

In the latest trailer, we see some of that progress in how location-based damage plays into the game. There is a weight to everything in combat, with bolter shots slowing enemies down and slicing limbs having a direct impact on enemy abilities.

Beta Test Warhammer 40K: Inquisitor Gets Bloody With Trailer Focused On Gory Combat

More New Pokémon And Team Skull Revealed For Sun And Moon

The Alola region is home to strange and wonderful new Pokémon. It’s also the territory of a new band of villains: Team Skull.

The new Pokémon include Wishiwashi, what can turn into a school of Wishiwashi fish at later levels. There’s also Pyukumuku, the puking fish, that smacks you with its innards.

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This trailer also introduces the “Straight Outta Hot Topic” Team Skull. So edgy!

There are also new Alola variants for Meowth, Marowak, and Raichu. The evolved form of Pikachu now surfs on its own tail. 

Pokémon Sun and Moon will be out on November 18 for 3DS.

Beta Test More New Pokémon And Team Skull Revealed For Sun And Moon

Explore Mafia III’s Seedy Underbelly In First Of New Bordeaux Video Series

The Mafia series is moving down south to the fictional city of New Bordeaux. On the surface, it seems like a nice enough town. Dig a little deeper though, and you’ll find it has a rotten core.

In the first of a series of videos focused on the city, we learn a bit about its different districts. Each has its own character and its own problems.

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You can read more about Mafia III in our coverage from the November 2015 issue. It will be out on October 7 for PlayStation 4, Xbox One, and PC.

Beta Test Explore Mafia III’s Seedy Underbelly In First Of New Bordeaux Video Series