You Can Directly Control And Customize Your Dragon In Scalebound

First announced at E3 2014, Scalebound is a different kind of experience for Platinum Games, a developer that normally focuses on fast-paced action games, such as Bayonetta. With this RPG’s mix of fantasy and modernity, it caught the attention of several fans, though one question has been unanswered until now: How does your dragon complement the gameplay, and what is its role? At Gamescom, creative producer J.P. Kellams and Platinum Games’ Hideki Kamiya pulled back the curtain and told us what we can expect from dragons in Scalebound.

Scalebound follows the headphone-wearing teenager Drew and his dragon Thuban, and what Platinum Games unveiled today is that you can directly control the dragon in battle. When you aren’t in control of him, he is under the A.I.’s direction. Because of the strong bond between Drew and his dragon, the two can merge their consciousness through Dragon Link, which allows Drew to direct Thuban in combat. When this is activated, the camera switches to Drew’s over-the-shoulder perspective, and he is unable to move while he directs Thuban. Because of the resulting immobility, this function should be used strategically, so that you don’t end up finding yourself in a vulnerable position.

Each time you defeat an enemy, you gather gems, and these are used to upgrade and morph your fire-breathing companion at dragon shrines around the world. Shown for the first time at Gamescom, your dragon is customizable in many ways. Scalebound offers three base dragon types, and each of these can be interchangeable through morphing. The two-legged Rex type is a basic, all-around dragon that has a good balance of speed and combat skills, the tank dragon is slower in speed but conjures powerful attacks while being able to sustain large amounts of damage, and the Wyvern is incredibly quick while excelling at air attacks but is weaker on the ground. At dragon shrines, you can morph and customize these different types into your own beast, interchanging different qualities from each breed. These will add aesthetic changes, too. For example, as you morph your dragon, you’ll see its body type adapt to your selections.

Next, depending on what parts you have in your possession, you can add in attack buffs for your dragon into five different slots. For example, you can customize your dragon to have an ice tail. These tap into the special, elemental attacks that unleash during berserker mode. Additionally, your dragon can also wear armor, and these are bought with currency that is retrieved when you defeat certain quests, enemies, or open chests. Once again, five areas on your dragon can be allotted armor, and these can be damaged in battle, so keep an eye for repairs. 

“The goal that we have for this system, is that eventually you’re going to arrive at the perfect dragon for you,” Kellams says. “When you’re playing in multiplayer, it’s very likely that your dragon and my dragon will be totally different.”

As for the relationship between Thuban and Drew, while they have a magical bond between them, they don’t always get along. Kamiya mentions through his translator during the presentation that they will often “butt heads” as they are both young and very close in terms of mental age. Scalebound releases on Xbox One and PC next year. 

Beta Test You Can Directly Control And Customize Your Dragon In Scalebound

New Yooka-Laylee Trailer Showcases Adorable, Cuddly Action

Playtonic Games has released a new trailer for Yooka-Laylee for Gamescom that shows off about two minutes of new footage featuring the adorable platforming duo. You can watch it right here:

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Playtonic recently released a sample of Yooka-Laylee called Yooka-Laylee’s Toybox that you can watch us check out here.

Beta Test New Yooka-Laylee Trailer Showcases Adorable, Cuddly Action

Resident Evil 7 Hands-On Left Us Confused And Unimpressed

By now, Resident Evil fans have probably poured over the “Beginning Hour” demo that was released during E3. We’ve explored the creepy house. We’ve watched (and interacted with) the VHS tape in the living room. We’ve been invited to “join the family.”

That demo isn’t part of Resident Evil 7. It was put forward for tonal purposes, though fans weren’t quite sure exactly what that meant.

Today, we can tell you definitively what Resident Evil 7 is and what it isn’t. Mostly. Kind of.

A little.

The entire game will be in first-person, just like the Beginning Hour demo. In the Gamescom demo, which you have already seen almost in its entirety (except for excessive strong language and a simple puzzle), a girl named Mia is running from Marguerite Baker, the woman with the lantern. In the demo, she is howling about Mia being ungrateful for a gift which she was offered.

This bit takes place in Dulvee, Louisiana. The Baker family has disappeared under mysterious circumstances.

The Lantern demo is a found footage segment, just like the one that was in Beginning Hour. As Capcom has previously discussed, the protagonist (who has yet to be revealed) is male, so we don’t quite know who Mia is or the “Ethan” who she is addressing.

We also don’t know to whom Marguerite is referring when she howls about someone offering Mia “her gift.” The woman also references that she and her family took Mia in and opened their heart and home to her.

At least some of the found footage segments are optional, and it’s not clear quite yet how they weave into the main story narrative. We just know that they do.

I didn’t love the demo. I thought the jump scares were predictable, the gameplay about as far as you can get from any version of Resident Evil we’ve seen before, and the experience fairly boring. Capcom wasn’t even ready to tell us quite yet if what you do in the found footage segments has any bearing on the “real world” that we’ll explore as the protagonist.

The one thing that did stand out as a positive is the use of depth of field to create cinematic moments. Unfortunately, those emerge most when hiding in one spot and remaining motionless for extended periods of time. The Lantern demo does a good job of aping the B-movie slasher vibe, but I’m not sure that’s what I want from Resident Evil (or from any series).

I’m not sure what Capcom is planning. Perhaps we’ll find out sooner rather than later as we approach the January 24, 2017, release date how this relates to the series and its established characters. Until then, I’m hesitant about this one. I hope Capcom is able to change that.

Beta Test Resident Evil 7 Hands-On Left Us Confused And Unimpressed

Night School Studio Reveals Launch Trailer For Mr. Robot Game, Available Today

After teasing fans on Twitter, the Telltale Publishing and Night School Studio collaboration has been revealed as a text adventure game based on Mr. Robot. The mobile title, Mr. Robot:1.51exfiltrati0n.ipa, is out now on iOS and Android platforms.

This game is set during the show’s first season, and features characters like Elliot and Darlene. Players assume the role of someone who has discovered a smartphone used by the hacking organization. Using a messaging app, players will make choices to target and interact with key characters to bring down the villainous E Corp. You can view a brief teaser that introduces the E Corp messaging app below.

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You can download the game now for $2.99. Night School Studio released Oxenfree earlier this year, and Telltale Publishing recently put out 7 Days to Die.


Our Take
Mr. Robot is one of my favorite shows on TV right now, and lends itself well to this kind of dialogue-heavy gameplay. I will be checking the app out for sure, but it may not be welcoming to those who haven’t seen the show.

Beta Test Night School Studio Reveals Launch Trailer For Mr. Robot Game, Available Today

Nioh's Second Demo Has A Release Date And It's Soon

Earlier this year, the PlayStation 4 exclusive Nioh received a limited-time alpha that let players tackle a slice of the game. Koei Tecmo has just announced when players are getting their second go at the game with a new demo and it’s coming fast:  August 23.

You’ll have to jump on that demo pretty quickly if you want to play it though, as it will be disabled and removed from the PS Store on September 6.

You can read our impressions of the E3 Nioh demo here.


Our Take
I came away really impressed with what I saw of Nioh at E3. Too bad I’ll be out of the country the entire time the demo is available. Way to go, Gwaltney.

Beta Test Nioh’s Second Demo Has A Release Date And It’s Soon

Square Enix Announces Nier: Automata Availability On PC

Square Enix has announced that post-apocalyptic RPG Nier: Automata will be launching on PC through Steam as well as the originally planned PlayStation 4 launch.

Nier: Automata is the follow up to 2010 title Nier, and tells the story of androids 2B, 9S, and A2 as they fight to reclaim a world currently over-run by machines. Some recorded gameplay of the title surfaced back in April during a Square Enix event, and we even got some hands-on time the game and developer Platinum Games during E3 2016. 

Although there’s no specific release date for Nier: Automata, Square Enix says PlayStation 4 and now PC users can expect its arrival sometime in early 2017. 

Beta Test Square Enix Announces Nier: Automata Availability On PC

Spooky New Resident Evil 7 Trailer Introduces Characters

After the fascinating E3 playable trailer that Capcom released during E3, the publisher has taken a slightly more traditional approach with this new one. You can’t play it, but it’s still pretty creepy, focusing on a young woman trying to make her way through a mysterious plantation, avoiding her pursuer. You can watch the whole thing right here:

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And you can check out our Test Chamber of the playable trailer, Beginning Hour, here.

Beta Test Spooky New Resident Evil 7 Trailer Introduces Characters

Watch Dog 2's Wild Multiplayer World

Today’s Watch Dogs 2 Gamescom trailer outlines the title’s multiplayer world where anybody and anything can be just around the corner.

The trailer below outlines how you can meet up with others and co-operatively hack and complete missions in the world. It also details the new Bounty Hunter mode. A bounty contract is issued when you cause too much ruckus in the single-player world and get the police on your tail. This can cause up to three other players to take up the contract on your head. Once this happens, it’s not just a matter of survival, however, as you can complete and cash in a counter-bounty on your pursuers too.

The footage also talks about online invasions: where you fight off other hackers trying to invade your session.

All these online modes are optional even though there is a bleed through between single-player and multiplayer.

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Beta Test Watch Dog 2’s Wild Multiplayer World

Put On Your Leafy Pants In Ghost Recon Wildlands

The heroes in Ghost Recon Wildlands don’t play by the regular rules of the military. You may have picked up on that, the moment you saw that guy with the giant beard. A new trailer shows off some of the other customization options that players can employ, from how they dress their character to the weapons that they bring into battle against the cartels.

In the clip, you can see a variety of different clothing options, including the ever-popular ghillie suit. There are also some shots of sniper rifles, grenade launchers, and other weapons being used in the field, with glimpses of how modular the gear is. You’ll probably want to take advantage of that flexibility in the game, which supports four-player co-op in an open world.

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For more info on Wildlands, take a look at some of the highlights from our earlier hands-on time with the game. It’s set for a March 6 release on PlayStation 4, Xbox One, and PC.

Beta Test Put On Your Leafy Pants In Ghost Recon Wildlands

Ubisoft Reveals For Honor Multiplayer Details, Alpha & New Trailer

At Gamescom today, Ubisoft unveiled more details regarding For Honor, including each faction’s four warrior types, details on a closed alpha in September, multiplayer modes, and a collector’s case.

Each faction (Vikings, Knights, and Samurai) contains four types of heroes: vanguards (well-balanced), assassins, heavies, and hybrids (who also have “uncommon tactics”). Each of these also have their own skills, weapons, armor, and customization options.

The game’s multiplayer co-op (including split-screen on consoles) and competitive modes include (text from Ubisoft):

  • Dominion: A 4v4 objective-based mode in which two teams of four players fight for control of the battlefield. It’s a mode that relies upon skill, communication, and teamwork.
  • Brawl 2v2: Each team of two players need to kill the two enemy heroes to win a round. Skill, awareness, cooperation, and the capacity to use the environment to the player’s advantage are key components.
  • Duel 1v1 puts two heroes face-to-face in a fight to the death. Skill is fundamental in Duel of course, but as in Brawl, players have the possibility to use the environment to their advantage.
  • Skirmish is a 4v4 Team Death Match-like mode. Combat skills are key in this mode as players score points for their team by killing enemy heroes.
  • Elimination: In this 4v4 mode, the last surviving player on the battlefield wins the round for their team.

The For Honor closed alpha runs from September 15-18. To sign up, head over to the game’s official site. The game itself comes out on February 14 on Xbox One, PC, and PlayStation 4.


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For Honor is also getting a Collector’s case, which is exclusively on Ubisoft’s Uplay online account system. The Case includes: the deluxe digital pack for the game, the season pass, a collector’s box, three helmets for the factions, an exclusive lithograph, and the soundtrack.

If you pre-order the title you get the Legacy Battle Pack that includes three armor outfits.

Beta Test Ubisoft Reveals For Honor Multiplayer Details, Alpha & New Trailer