Firewatch Has Sold One Million Copies

Shortly after Firewatch’s initial release last February, we learned that the narrative-driven indie game sold 500,000 copies in its first month. Today, developer Campo Santo has announced that the game hit its next major milestone.

Before the end of 2016, Firewatch hit one million copies sold. The good news comes via a tweet from Campo Santo: 

If you want to know more about something that a million people are interested in, you can read our review of Firewatch or see the game in action


Our Take
I think Firewatch is a memorable and unique experience worth checking out. Even though it left me wanting more in some ways, I’m glad I played it, and I’m happy to see that it’s finding an audience. 

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