A new job posting is connecting the dots on EA’s plans in a galaxy far, far away.
The job listing, which is posted on the company’s internal jobs board, calls for a lead online engineer to “lead a team to deliver online features for a Star Wars open-world project.” The listing says the role will help “ensure designs will maintain high-traffic services for multi-platform games,” suggesting the title will come to multiple systems.
While plenty of job listings for prospective projects come and go in the video game industry, this one is listed under EA Vancouver, which syncs up nicely with last October’s news that EA was shutting down Visceral Games and taking the developer’s single-player Star Wars title in a new direction. At that time, EA’s Patrick Söderlund stated that part of reason for the shift was to “deliver an experience that players will want to come back to and enjoy for a long time to come…” EA announced it was moving the project to EA Vancouver, so an online-focused, open-world Star Wars game certainly fits the bill for something that players can keep returning to.
No other exciting tidbits are included in the posting, but if you’re a Canada-based Star Wars fan who has experience with online infrastructures, you can check out the requirements at the link below.
I was as bummed as anyone when EA canceled Amy Hennig’s Star Wars project, and the publisher’s missteps with Battlefront II haven’t exactly been reassuring. At the same time, however, an open-world Star Wars game built around online interactions does sound pretty awesome. We’ve likely got a lengthy wait ahead of us to see what the game actually turns into, but I’m interested to learn more.