CBS To Air Fan-Voted 'Gamers' Choice Awards' Next Month

CBS has thrown its hat into the ring of end-of-the-year video game awards, announcing it will air the “Gamers’ Choice Awards” December 9 on CBS and the CBS Sports Network.

Hosted by Carrie Keagan and director of Twitch Studios Marcus “Djwheat” Graham, the hour-long awards show will honor the winners of a number of categories, all of which are voted on by users. The Categories are:

Fan Favorite Male Gamer/ Streamer
Dr. Disrespect
Dr. Lupo
Fan Favorite Female Gamer/ Streamer
Imane “Pokimane” Anys
Rumay “Hafu” Wang (itsHafu)
Kristen “KittyPlays” Michaela
Kat “Mystik” Gunn
Kim “Geguri” Se-Yeon
Amira “Xmiramira”
Julia “Juliano” Kiran
Zainab “zAAz” Turkie
Fan Favorite Game
God of War
Marvel’s Spider-Man
Dragon Ball FighterZ
League of Legends
Call of Duty: Black Ops 4
Assassin’s Creed: Odyssey
Monster Hunter: World

Fan Favorite Action Game
God of War
Assassin’s Creed: Odyssey
Marvel’s Spider-Man
Shadow of the Tomb Raider
Far Cry 5

Fan Favorite Single Player Gaming Experience
God of War
Marvel’s Spider-Man
Assassin’s Creed: Odyssey
Detroit: Become Human

Fan Favorite Multiplayer Game
Call of Duty: Black Ops 4
Destiny 2: Forsaken
World of Warcraft: Battle for Azeroth
A Way Out

Fan Favorite Shooter Game
Call of Duty: Black Ops 4
Destiny 2: Forsaken
Quake Champions
Far Cry 5
Rainbow Six: Siege

Fan Favorite Battle Royale Game
Call of Duty: Black Ops 4 – Blackout
Realm Royale
Ring of Elysium
The Darwin Project

Fan Favorite Fighting Game
Street Fighter V: Arcade Edition
Dragon Ball FighterZ
Soulcalibur VI
Street Fighter: 30th Anniversary Collection
BlazBlue: Cross Tag Battle

Fan Favorite Sports/Racing Game
NBA 2K19
Forza Horizon 4
NHL 19
WWE 2K19
Rocket League
Madden NFL 2019

Fan Favorite Indie Game
Dead Cells
Into the Breach
Donut County

Fan Favorite Family-Friendly Multiplayer Game
Mario Tennis Aces
Super Mario Party
Overcooked 2
Starlink: Battle for Atlas
Scribblenauts: Showdown
Lego The Incredibles
Just Dance 2018

Fan Favorite Role Playing Game
Path of Exile
Dragon Quest XI
Monster Hunter: World
Ni No Kuni II: Revenant Kingdom
Kingdom Come: Deliverance
Octopath Traveler
Diablo III: Eternal Collection
Pillars of Eternity II: Deadfire

Fan Favorite MMORPG
World of Warcraft: Battle for Azeroth
The Elder Scrolls Online
Maple Story 2
Lineage II: Revolution
Black Desert Online
EVE Online
Final Fantasy XIV

Fan Favorite VR Game
Beat Saber
Pixel Ripped 1989
Brass Tactics
Sprint Vector

Fan Favorite Mobile Game
Pokémon GO
PUBG Mobile
Arena of Valor
Alto’s Odyssey

Fan Favorite Gaming Device
Microsoft Xbox One
PlayStation 4
Nintendo Switch
Mobile Phone (iOS/ Android)

Fan Favorite Retro Game
Space Invaders
Super Mario Bros.
The Legend of Zelda
Fan Favorite Retro Character

Mario (Super Mario Bros.)
Link (The Legend of Zelda)
Donkey Kong (Donkey Kong)
Pacman (Pacman)
Bomberman (Bomberman)
Bonk (Bonk’s Adventure)
Mega Man (Mega Man)
Sonic the Hedgehog (Sonic the Hedgehog)
Samus Aran (Metroid)
Fan Favorite Esports Moment
Cloud 9’s League of Legends Worlds Run
OG wins The International 8
Mew2King wins Smash Summit 6
Cloud 9 wins Boston Major
NRG’s 0 second goal in Grand Finals of RLCS
Evil Geniuses wins Call of Duty: World League Grand Finals
Most Desired Franchise Resurrection
Chrono Trigger
Star Wars: Knights of the Old Republic
Jet Set Radio
Fan Favorite Video Game Character of the Year
Kratos (God of War)
Connor (Detroit: Become Human)
Peter Parker/Spider-Man (Marvel’s Spider-Man)
Lara Croft (Shadow of the Tomb Raider)
Leo Caruso (A Way Out)
Alexios and Kassandra (Assassin’s Creed: Odyssey)
Fan Favorite Mobile Game
PUBG Mobile
Pokemon Go
Arena of Valor
Alto’s Odyssey
Fan Favorite Multiplayer Game
Call of Duty: Black Ops 4
A Way Out
World of Warcraft: Battle for Azeroth
PlayerUnkown’s Battlegrounds
Destiny 2: Forsaken
Monster Hunter: World

Fan Favorite Esports Game
League of Legends
Dota 2
Counter Strike: Global Offensive
Dragon Ball FighterZ
 Super Smash Bros. Melee
Rocket League
PlayerUnknown’s Battlegrounds
Most Anticipated Game
The Last of Us 2
Kingdom Hearts 3
The Elder Scrolls 6
Death Stranding
Cyberpunk 2077
Sekiro: Shadows Die Twice
Rage 2
Days Gone
Tom Clancy’s The Division 2
Fan Favorite Esports Team
Team Liquid
Team Solo Mid
100 Thieves
FaZe Clan

Fan Favorite Esports Player (League of Legends)

Fan Favorite Esports Player (Dota 2)

Fan Favorite Esports Player (Super Smash Bros. Melee)

Fan Favorite Esports Player (Dragon Ball FighterZ)

Fan Favorite Esports Player (CS:GO)

Fan Favorite Esports Player (Overwatch)

Fan Favorite Esports Player (Rocket League)

Fan Favorite Esports Player (Fortnite)

Fan Favorite Esports Player (PUBG)

Fan Favorite Esports Casters Duo
Artosis and Tasteless
Scar and Toph
Sajam and Tastey Steve
James Bardolph and ddk
James Chen and Ultra David
Monte and Doa
Achilios & Wolf
Brandon Smith & Richard Buckley

Fan Favorite Esportscaster
Indiana “Froskurinn” Black
Clint “Maven” Evans
Rivington Bisland III
Mitch “Uber” Leslie
Lauren “Pansy” Scott 

Fan Favorite Esports League Format
Dota 2 – DPC
LoL – Championship Series
Overwatch – OWL
Fortnite – Community Skirmishes
Street Fighter V – Capcom Pro Tour
CS:GO – Majors

Fan Favorite Esports Host
Alex ‘Goldenboy’ Mendez
Alex ‘Machine’ Richardson
Eefje ‘Sjokz’ Depoortere
Rachel ‘Seltzer’ Quirico
Jorien ‘Sheever’ van der Heijden
Sue ‘Smix’ Lee
Paul ‘RedEye’ Chaloner
Chris Puckett

Favorite Celebrity Gamer (Musician)
Post Malone
Snoop Dogg
Lupe Fiasco
Justin Bieber
Favorite Celebrity Gamer (Athlete)
Austin Creed (AKA Xavier Woods)
Gordon Hayward
Kenny Omega
Demetrious “Mighty Mouse” Johnson
Ronda Rousey
Jeremy Lin
Neymar Jr.
JuJu Smith-Schuster
David Price
Favorite Celebrity Gamer (Actor)
Vin Diesel
Mila Kunis
Terry Crews
Olivia Munn
Zac Efron
Henry Cavill

Fan Favorite Male Voice Actor
Christopher Judge as Kratos (God of War)
Bryan Dechart as Connor (Detroit: Become Human)
Jesse Williams as Markus (Detroit: Become Human)
Michael Antonakos as Alexios (Assassin’s Creed: Odyssey)
Yuri Lowenthal as Peter Parker/Spider-Man (Marvel’s Spider-Man)
Jeremy Davies as Baldur (God of War)
Greg Bryk as The Father (Far Cry 5)

Fan Favorite Female Voice Actor
Camilla Luddington as Lara Croft (Shadow of the Tomb Raider)
Melissanthi Mahut as Kassandra (Assassin’s Creed: Odyssey)
Valorie Curry as Kara (Detroit: Become Human)
Danielle Bisutti as Freya (God of War)
Laura Bailey as Mary Jane Watson (Marvel’s Spider-Man)
Tara Platt as Yuri Watanabe (Marvel’s Spider-Man)
Gaming Moment of the Year
Ninja Plays with Drake
The_Happy_Hob beats the Dark Souls Trilogy without taking a single hit
Red Dead Redemption 2 has the biggest opening weekend of any entertainment property ($725 million)
Dr. DisRespect hits a $100 headshot
Tyler1 returns to League of Legends
16 year old Joseph Saelee becomes Tetris World Champion
Soviet Womble attempts a tactical strategy 

Fan Favorite Esport Event of the Year
League of Legends Worlds
Dota 2 The International
Overwatch League Grand Finals
Evolution 2018
ELEAGUE Boston Major
Call of Duty: World League Grand Finals
Fan Favorite Collegiate Esport Team
Belleview University
University of Utah
Maryville University
University of Washington
Ohio State
UC Irvine
Robert Morris University
UC Berkeley

Fan Favorite Gaming Convention
SXSW Gaming
Penny Arcade Expo (PAX)

Fan Favorite Streaming Service
Facebook Gaming
Youtube Gaming

You can sign up for an account and vote here.


Red Dead Redemption II is curiously absent (likely a deadline issue), and it’s curious to see Fortnite and Overwatch on the list of fan-favorite game nominees. It’s not unwarranted, though; those games were definitely present this year in a way that deserves recognition.

Beta Test CBS To Air Fan-Voted ‘Gamers’ Choice Awards’ Next Month

Rapper 2 Milly Wants To Sue Epic Games Over Fortnite Emote

Rapper 2 Milly wants to “pursue legal action” against Fortnite developer/publisher Epic Games over the inclusion of the “Swipe It” emote.

2 Milly, most famous for the song “Milly Rock,” is the creator of the now-popular Milly Rock dance, a move wherein you swipe your hands back and forth – and which used to be available for purchase in Fortnite as an unlock for the season 5 battle pass (Fortnite is currently in its sixth season, and the previous season’s battle pass is no longer available). After 2 Milly saw his dance was available for purchase without his consent, he decided to begin to pursue legal action against Epic. “That’s when I really was like… ‘oh nah, this can’t go on too long,'” he told CBS News.

2 Milly did not disclose what, exactly, he wants to sue Epic for, only that the legal more is more defensive than anything else. “I don’t even want to bash them for all the millions,” he said. “It’s not really like that. I just feel like I have to protect what’s mine.”

The issue of whether dances can be owned and copyrighted in relation to Fortnite was first raised back in July, when Chance the Rapper tweeted a suggestion that Epic implement that actual songs the dances are associated with in the game itself, then pay the people who created or popularized those emotes. Many of the emotes used in Fortnite (as well as other popular online games) dances from recognizable sources – “The Carlton,” from The Fresh Prince of Bel-Air, for example, or “The Running Man,” frequently show up as emotes, but are clearly references to other media, usually music videos created by other artists. “Imagine the money people are spending on these Emotes being shared with the artists that made them,” he tweeted.

We’ve reached out to Epic Games for a statement on the matter and will update this article should they reply.

[Source: CBS News]

It always has struck me as unfair that when developers cut these moves wholecloth the originators aren’t compensated, but from what little I know, the law here is murky and will likely make things difficult for 2 Milly. It seems much easier to copyright choreography (a set of moves done in a row) than an individual move (which is what the Milly Rock is). If this does end up going to court, it could set a legal precedent for what has, until now, been a bit of a gray area.

Beta Test Rapper 2 Milly Wants To Sue Epic Games Over Fortnite Emote

PUBG Ends 'Fix PUBG' Campaign, Shifting Focus For Next Year

Back in August PUBG began its “Fix PUBG,” campaign, focused on improving the overall quality of game’s matchmaking, server performance, anti-cheat detection and player bans, and more. As of yesterday, the campaign is over.

In a post on PUBG’s steam community page, executive producer Taeseok Jang outlined the results of the campaign. On the client performance front, the team saw fairly large improvements. “The average time to load 1 level has dropped significantly from 14.4 seconds to 5.6 seconds,” Jang says. “Environmental effects, vehicle destruction effects, hit effects and smoke effects have been improved and we are planning to add improvements on weapon related logic and effects as well.”

However, attempting to fix character movement spawned other issues, including the sound of footsteps being desynced from the actual movements of players, causing the team to revert the change. “We are preparing general optimization work and once it has gone through proper stability testing, we will apply it once again,” Jang says. However, desync is still occurring, though less frequently after a November 7 patch, and the team will continue focusing on keeping the game at a synced 30-fps tick rate (the number of times per second the game updates to the server, not the framerate).

Meanwhile, matchmaking has seen some improvements, though the team is looking into ways to display more info on matchmaking, and let players in the most difficult-to-match areas set preferences that will make it easier to match into a game.

And on the game’s cheating issues: with over two million cheating accounts banned, the team is still exploring solutions for some of the more prolific cheaters. “While breakthroughs and improvements aren’t ever fast enough to eradicate all cheating, our mission remains the same; to never back off in the fight against unauthorized programs,” Jang says. “In some regions, we have been able to work with local law enforcement to arrest the groups involved in the production and sale of unauthorized programs and we will continue to aid authorities in any way we can.” The team plans to delve more into this specific topic in a separate letter.

Overall, although Jang points out areas where the game has improved, he remains aware that there’s still a ways to go. “We acknowledge that in this process, we have overlooked issues that matter to you and we have reflected a lot on our mistakes,” he says. “Therefore, when designing the 2019 PUBG roadmap, we’ve changed our direction from this last year. Build stability and quality are now our most important value, and upon that base we will build new Battle Royale gameplay and new content.”

Jan mentions this process will be slow at first, but updates will become more frequent as the team reaches a new equilibrium where they’re able to deliver both new content and stability improvements.

As for how this affects the improvements of the Xbox and upcoming PlayStation versions, Jang provides a somewhat vague statement. “The direction of Xbox and PlayStation development will parallel with PC, continuing to focus on providing our console players a more refined game service to give the best experience.”

[Source: PlayerUnknown’s Battlegrounds Steam Community Page]

While the campaign seems to have seen some improvements to the game, this definitely feels more like a fizzling out than a real triumph. The game still has a long way to go, but hopefully, the fanbase will see the stability and new content they’ve been craving soon.

Beta Test PUBG Ends ‘Fix PUBG’ Campaign, Shifting Focus For Next Year

Crossplay, Unified Progression Coming To Paladins, Realm Royale, And Smite Next Year

With the recent news that Smite is coming to Switch next year, developer/publisher Hi-Rez Studios is doubling down on letting players play their games anywhere by announcing cross-platform play and progression is coming to Paladins, Realm Royale, and Smite.

Realm Royale, which has yet to fully release, will have it from the outset. Meanwhile, Paladins and Smite will receive an update enabling the feature in “mid-to-late” January. When this happens, there will be a 24-hour downtime, but after that, voice chat, leaderboards, and gameplay will be supported on Xbox One, Switch, PC, and Mac. “We are technically ready to support cross-play on other platforms as the opportunity arises,” the company states on its FAQ for the feature, hinting that while Sony announced crossplay for some titles, Hi-Rez has not yet able to implement it for the PS4 version.

As for how players will be matched: “By default, casual matchmaking will find the best matches for players regardless of platform or input method,” the company says on its FAQ for the feature. “Smite and Paladins ranked matchmaking will be divided strictly by input method. Players will only ever play against other players using the same input method in ranked. Realm Royale players will always be placed in cross-platform matchmaking.”

Players can also link up their platform accounts to their Hi-Rez account and have their progress synced across consoles. Platform-specific skins won’t be available outside those platforms, however, and some costumes may only be available on the platform on which they were purchased. And if you already have multiple accounts with different progress and skins? “When cross-progression is enabled, we will merge your owned content across platform accounts linked with your Hi-Rez Account, in accordance with platform provider policies,” the company says, though no refunds will be given for duplicate skin purchases.

[Source: Hi-Rez Studios]

It may not be realistic (every game has its own specific tech issues and hang-ups), but this is exactly how every modern multiplayer game should handle being on multiple consoles. I own three copies of Overwatch on separate platforms and have leveled a total of five Destiny 2 characters across PS4 and PC, and I can only dream of merging all of that loot I’ve collected under one account I can play wherever I want. As Sony continues to chip away at its crossplay wall, I can only hope multiplayer games adopt this level of platform cross-compatibility as the standard instead of the exception.

Beta Test Crossplay, Unified Progression Coming To Paladins, Realm Royale, And Smite Next Year

Cell And Piccolo Coming To Jump Force

Jump force’s representation of Dragon Ball and Green people looks to expand with the addition of Cell and Piccolo, two of the series’ most popular characters.

The news comes from Japanese video game magazine V-Jump, which announced the characters in its latest issue. We’ll likely have to wait a little while before seeing them in action, however, though the next trailer shouldn’t be too far off.

Jump Force is scheduled to release on February 14. For more on the game, check out some of the latest additions, as well as our impressions from the beta along with every ultimate attack.

[Source: V-Jump via Gematsu]

Beta Test Cell And Piccolo Coming To Jump Force

Switch Action-RPG Dragon Marked For Death Release Moved To Early Next Year

The last time we saw Dragon Marked For Death, a new Action-RPG for the Switch by frequent Mega Man developer Inti Creates, it was because it was delayed into 2018. Well guess what?

At this year’s Anime NYC convention, Inti Creates revealed a few new details about Dragon Marked For Death, the most notable of which is its new release date. The game will now release on January 31. The reason for the delay was “to create a smaller gap between the release of the physical version and the digital version” of the game, which Inti Creates is partnering with Nighthawk Interactive to release. 

The game will also be split into two packages, giving players access to different classes for $14.99 apiece. The “Frontline Fighters” pack will let you play as the beginner-friendly empress and warrior characters, while the “Advanced Fighters” pack will have the more intricate shinobi and witch characters. After players buy one, they’ll be able to purchase the other via DLC. The physical version of the game will have all four classes, however.

Finally, Inti Creates announced the addition of an anime-style intro video to the game, which you can watch right here. If you’re looking for in-depth look at how the game plays, you can watch recent hour-long livestream of it here.

[Source: Inti Creates]

Beta Test Switch Action-RPG Dragon Marked For Death Release Moved To Early Next Year

Cliff Bleszinski Says He's Done Making Video Games

After the shuttering of Lawbreakers developer Boss Key Productions earlier this year, studio head Cliff Bleszinski mentioned that, rather than jump into another project, he’d be spending time with his family and reflecting on whatever may come next. As it turns out, it likely won’t be a video game.

Replying to a fan who was upset about the lack of refunds for the now-defunct Lawbreakers and that much of that money had been wasted, Bleszinski tweeted that that money went to paying employees’ 401ks, health care, and severances after Boss Key shut down. “I didn’t take a salary myself for two years,” he said. (He mentions paying for these employee expenses for “months” after the closure, though an employee responded by saying their own severance was only for three weeks. “Maybe I used hyperbole,” Bleszinski responded.)

He then pivoted to an informal announcement. “I get you’re sad, but god, this kind s— is another reason I am NEVER making another game.”

While that may seem flippant, he then confirmed to that it wasn’t just an offhand comment. “I’m done,” he said. This would mark the end of Bleszinski’s decades-long career in the video game industry, which includes working on games like Jazz Jackrabbit, Unreal Tournament, and Gears of War at Epic Games, along with creating Lawbreakers at Boss Key.

Lawbreakers’ failure at market was likely a heavy blow to all involved, and I can see how it might prompt someone to step away from the stress of creating a game and managing a studio for a while. Still, it’s surprising to see Bleszinski swear off video games altogether.

Beta Test Cliff Bleszinski Says He’s Done Making Video Games

Destiny 2's Gambit Sees Bounties Buffed, Comebacks Nerfed Next Season

As Destiny 2 gears up for its next season, Bungie has announced a couple of changes it plans to implement to the game’s Gambit mode that should make matches more rewarding and less topsy-turvy.

When the Seasons of the Forge starts on November 27, bounties will be easier to complete, more rewarding, and a little more numerous. The amount of Infamy (the experience/ranking system in Gambit) each bounty offers will be doubled, and many bounties will have “their objectives retuned to take less time and be easier to complete,” Bungie says. There will also be a new type of bounty for scoring kills on Primeval Envoys, the enemies who accompany the Primeval (the enemy which teams must defeat to win a round), encouraging players to wipe them out first and weaken the Primeval before killing it.

Meanwhile, teams who summon their Primeval second will have their chances of making a comeback reduced. Currently, depending on how long the losing team is behind on summoning their Primeval after the leading team summoned theirs, the losing team would stacks of a buff called “Primeval Slayer,” depending on far ahead the opposing team was, increasing the amount of damage they dealt to the Primeval and making it easy to mount a comeback. Bungie has now limited the number of stacks to one, making comebacks much harder.

Finally, Bungie announced plans to reveal what else the rest of the year for Destiny 2, including a breakdown of the next three seasons of the game.

[Source: Bungie]

Comebacks were definitely too easy to pull off in Gambit, to the point where I would frequently hold off on summoning their Primeval second to make it a bit easier to kill the Primeval and possibly gain an advantage (though this wasn’t always effective). And with as difficult as Infamy can be to earn as you approach the rank needed for a reset, increased bounty rewards are good to see.

Beta Test Destiny 2’s Gambit Sees Bounties Buffed, Comebacks Nerfed Next Season

What To Watch This Weekend: Smite, Dota 2, And Halo 5

We have a quite a few events to dig into as we head into Thanksgiving week. You’re going to be in full clock-out mode when you get into work on Monday anyway, so why not stay up late and watch some tournaments?

Smite is having its big world championship, pitting the scene’s best against each other for the right to call themselves the best. (Stream / Schedule)

The last Dota 2 major before the long-awaited 7.20, taking place in Kuala Lumpur, wraps up this weekend, as titans in the scene continue to prove themselves while a few new teams are making a name for themselves. (Stream / Schedule)

Meanwhile, the Red Bull Conquest tournament circuit has been going strong all year, but takes its final stop in Washington D.C. to cap off its circuits in Street Fighter V, Guilty Gear Xrd, and  Tekken 7. (Stream / Schedule)

If those aren’t your bag, you can catch Brawlhalla, Soulcalibur VIBlazBlue: Cross Tag Battle and several Super Smash Bros. events at Dreamhack Atlanta. (Streams and Schedule)

Also in Atlanta, the Halo 5: Guardians pro circuit comes to a head for the conclusion of its Championship series. (Stream / Schedule)

Gears of War 4 is having a charity event in Columbus, Ohio, with half of the $200,000 prize pool being donated. (Stream / Schedule)

Rainbow Six Siege is taking its Pro League Finals to Rio de Janeiro, Brazil, so you can catch some great tactical shooter action all weekend long. (Stream and Schedule

That’s it for this weekend! Let us know if we missed an event, or if there’s a scene you’d like us to cover, in the comments.

Beta Test What To Watch This Weekend: Smite, Dota 2, And Halo 5

Replay – Tony Hawk's Underground

It’s no secret that we at G.I. are huge fans of skateboarding video games, even going so far as to play goo-goo baby crayon games in order to get our halfpipe-hugging fix. Luckily, we’ve got just the video series to help us through these dark, skateboard-averse times. This week on Replay, Reiner, Suriel, Leo, and I take a look at one of the less-classic entries in the classic Tony Hawk series – and it doesn’t take long for things to go…off the rails. Get it? Rails are a skateboarding thing. Oh, nevermind. 

Watch us as we skate our way through New Jersey and New York, helping random citizens and ruining the lives of innocent nut vendors – hey, a skater’s life is complicated. We also may or may not discuss the reprehensible lack of modern skateboarding games on the market – you’ll just have to tune in to see if that’s a real talking point or not!

Beta Test Replay – Tony Hawk’s Underground