The Latest Trailer Shows Off Story Mode And More

My Hero One’s Justice’s latest trailer covers a lot of ground, showcasing more characters and combat. story mode, mission mode, and customization alongside some spoilers for the anime, so watch out if you’re not all caught up.

All the characters have different abilities based on their quirks (just like in the manga and anime), stages are destructible, and you can also bring in sidekicks with you into each battle. The story mode looks like it will follow My Hero Academia’s familiar story letting players experience the most noteworthy fights. It will also, apparently, show both sides of the conflict. Mission mode will let you earn coins and rewards to unlock customization options. And finally, Endeavor, the number two hero, will be available to those who pre-order the game.

I had a chance to play My Hero One’s Justice at E3, and it was… underwhelming. But I am still interesting in checking out the full game when it releases on PS4, Xbox One, and Switch on October 26.


Beta Test The Latest Trailer Shows Off Story Mode And More

Giveaway: Ready Player One on Digital

Fantasy? Or Reality?

From Steven Spielberg comes “Ready Player One.” Set in 2045, the virtual reality world – the
OASIS – is the future. Follow Wade and his friends on a digital treasure hunt through a fantastical universe of mystery, discovery and danger as they fight for their future in the real world and in the Oasis.

Click to see more!


We are giving away 20 digital downloads of Ready Player One, all you have to do is enter your info below for your chance to win. I will run this giveaway for 2 weeks. Good Luck!



The nitty gritty details: 
Entries will be accepted until 10 am CST Tuesday, July 31, 2018. Must reside in the U.S. in order to redeem code. Must be 13 years of age or older to win. Winners will be chosen by random drawing from all entries received and contacted via email so a valid email is required. Your information will not be used for any purpose but to contact you if you are chosen a winner. For full official rules send an email to to request a copy. 

Beta Test Giveaway: Ready Player One on Digital

No Man's Sky Next Adds True Multiplayer And Third-Person Next Week

No Man’s Sky Next is a free update that will add some pretty impressive new content to No Man’s Sky. You can check out the trailer below, which showcases true multiplayer, third-person options, and, for the first time, ringed planets. The game has also received a visual overhaul, bases can be built on any planet, and you will be able to “assemble and upgrade a fleet of frigates and command them from the bridge of your freighter.”

No Man’s Sky Next arrives on PlayStation 4 and PC on July 24. That date also marks the game’s release on Xbox One, which will included all the bonuses of the Next update.

Beta Test No Man’s Sky Next Adds True Multiplayer And Third-Person Next Week

YouTube Channel Game Maker's Toolkit Debuts Series About Accessibility

Game Maker’s Toolkit, a YouTube channel by games writer Mark Brown, takes deep dives on certain aspects of gaming from level design to music. He explains in detail what works about, say, a dungeon in Zelda and sometimes what doesn’t. Now Brown has launched a new series on the channel, Designing for Disability.

In the inaugural episode, Brown covers how to make games better for gamers who are deaf or hard of hearing, and talks about how some games get subtitles right and how some get it wrong. It’s a useful look at a feature a lot of developers likely ignore, but it can make or break someone’s experience with a game.

“That’s the thing about video game subtitles, it’s more important than any other medium that they’re easy to read, because you’re trying to divide your attention between the subtitles and everything else you need to think about,” Brown says.

Make sure to watch the full video to see Brown’s arguments for why developers should take more care to ensure everyone can enjoy their games.

Beta Test YouTube Channel Game Maker’s Toolkit Debuts Series About Accessibility

Hitman's Marrakesh Level Is Going To Be Free Tomorrow

As Hitman 2 gets closer to release, IO Interactive is making sure players familiarize themselves with the game’s first season. A free Summer DLC pack is releasing tomorrow and the third episode Marrakesh is coming along with it.

Marrakesh is home to civil unrest and seemingly multiple people behind it. Players can use underground tunnels, elite guard units, APC guns, and even falling art to kill their targets.

It is not clear how long the episode will be free to download, but you should be able to download it regardless of what other Hitman content you own. Hitman 2, which is releasing as a single disc and not in episodic format, will be out on PlayStation 4, Xbox One, and PC on November 13.

Beta Test Hitman’s Marrakesh Level Is Going To Be Free Tomorrow

Kong: Skull Island Director Wants To Take On Metroid After Metal Gear Solid

Jordan Vogt-Roberts talked a little bit today about the creation of the Metal Gear Solid movie, which he intends to direct, but he already has his eyes toward another video game franchise: Metroid.

In an interview with IGN, Voght-Roberts talked about wanting to do the sci-fi franchise justice and his ideas for what the movie could be.

“I have a pitch for a Metroid movie,” Voght-Roberts said. “They’ll never let me. It’s too crazy. It legitimately would be  [Samus] alone. It would be a little bit of her talking to herself. As soon as they introduce other talking characters in those games, to me it loses everything. You put her alone and it’s almost got more to do with the silence of a movie like Drive. Like the quietness. and having it be like a real, intense mood piece, but mixed with sci-fi.”

Voght-Roberts talked a bit about how Super Metroid influenced him and his filmmaking style. It seems unlikely Nintendo would ever go for it, but considering that the studio that made Minions is making a Super Mario movie, stranger things have happened.

Who would be your ideal director for a Metroid movie?

[Source: IGN]


He’s right that I’m sure Nintendo would never let him do that, and some studio executive would run in screaming at the idea even if Nintendo said yes, but I’d probably watch that.

Beta Test Kong: Skull Island Director Wants To Take On Metroid After Metal Gear Solid

Nintendo Labo Contest Winners Include Zelda Piano And An Accordion

Back in April, Nintendo announced a contest for people to take their newly-purchased Labo kits and decorate them in interesting and creative ways. In the three categories Nintendo set (Best Decorated Toy-Con, Best Toy-Con Mod Using Toy-Con Garage, and Best Original Invention Using Toy-Con Garage), three winners were chosen in each category, so we’ll show off a few right here.

One of the winners of the Best Decorated Toy-Con is this Zelda-themed piano with a Master Sword sticking out the top.

For best mod, this entry made a Simon Says out of the Labo house.

The original invention category is the most likely one to blow people away and this solar-powered Labo accordion with a Switch inside of it goes even beyond those lofty expectations.

You can find all the winners here.

The next contest, which has the much broader categories of “Kids, Customizations, and Creativity,” allows contestants to win a cardboard-themed Switch which isn’t available anywhere else. That one runs from July 19 to August 20.

Beta Test Nintendo Labo Contest Winners Include Zelda Piano And An Accordion

Konami Announces Shonen Jump Stadium For Mobile Platforms

Looking forward to Jump Force but feel like it needs a much more super-deformed artstyle? Konami might have your back with the newly announced Jump Stadium, a four-player Smash Bros.-like for mobile phones. 

The announcement trailer goes through characters by the decades and shows off every single character, including a number of deep dives and a lot of obvious choices. You can check out the trailer below.

A western release has not been announced, but it’s not terribly difficult to download games from other regions on your phone. It is also likely that the game will have more characters added to it as time goes on, so the base roster is likely to expand even further.

Which characters would you most like to see added?

Beta Test Konami Announces Shonen Jump Stadium For Mobile Platforms

The Latest On Skateboarding Sensation Session

Montreal’s Crea-ture Studios grabbed the world’s attention with their skateboarding game Session at E3 when Microsoft showcased the title during their press conference. Session is coming to the Xbox One and PC, and will be in Steam Early Access and the Xbox Game Preview program in late 2018, with the first version of the title in 2019.

I met with some of the dev team at E3, and asked them about some additional game details since we covered it late last year.

Where Do We Go From Here?

Since we last saw the game, a mid-spin catch mechanic has been added, which is just the start of how the game is going to continue to evolve until it hits Early Access and beyond. At that time Crea-ture says it wants the game to be “almost perfect” despite being an Early Access title. Having said that, it doesn’t intend for the feature set to be locked at that time per se, but it will continue to add bits and work on what’s currently there. One of the examples of this is the game’s skater customization feature, which has already grown. There are plans to allow you to change the tightness of your trucks, board concave and width, and more.

Beyond the game’s launch, there may be DLC with future cities or parks depending on how the game does, but Crea-ture says the core gameplay will always be free, so they won’t be selling tricks, for instance.

A Full Bag of Tricks

Session’s tricks are performed by assigning each of the skater’s legs to their own analog stick, making it more complex but also granting you more control.

There is no scoring system in the game, but Crea-ture is considering putting in an indicator telling you which trick you’ve performed. In general, the title aims to give anyone their due if they can pull off tricks in the game, but it also wants to pack in optional features to help out those who want it. There are different control styles in the game, but there are no tricks that are restricted to one or the other. There are also ways to tweak the experience so you may be able to control the speed of the flip of the board, but still have the option to use an auto-catch mechanic.

Because of the game’s controls, players have the ability to practically create their own tricks due to the title’s physics (take a look at some of the sweet tricks posted on the sub-reddit). While grinds at the moment are more input driven, giving you a specific outcome corresponding to your inputs, the studio is also working to make these more organic depending on the angle you approach the rail, for example.

Most of the animations in the demos players are playing are placeholder. Crea-ture is tightening the timing of tricks, and trying to normalize them so people know what to expect. For instance, right now kickflips and heelflips are at different speeds. The devs want to cut down on these kinds of unexpected variances so players can be more comfortable with their tricks where applicable.

For those situations when it all goes wrong, you can bail out of a trick, but there won’t be a Skate-style Hall of Meat where players generate biffs for laughs. The studio is also considering requiring some sort of extra input or control compensation to land big drops like the one shown in the trailer at the Microsoft’s E3 2018 press conference.

Skaters of Different Stripes

We’ve seen lots of street skating from the game so far, but ramp skaters worry not – Session has vert skating. Moreover, the team says it wants to differentiate how ramp and street skating feel, which makes sense. We don’t know exactly how this will be achieved, but street and vert are different disciplines in real-life and should be treated as such in the game.

Speaking of different disciplines, I asked about flatland tricks, but those aren’t being planned for the game at this time. However, Session is embracing different aspects of skating in that there is a filmer mode where you can contribute to skating’s tradition of skating alongside someone and catching footage of their sweet stunts.

I hope to get more info on Session throughout the year, so stay tuned.

The Ticker

New NHL 19 Trailer Shows Off Impressive New Skating Engine

NHL Esports Plans Involve Every Team/6v6 Play (ESPN)

NHL 19 Loyalty Offers

Lineup of Classic Cars Announced For F1 2018

Club Soccer Director 2019 Comes to Mobile/Tablets On August 9

MXGP Pro Launch Trailer

Beta Test The Latest On Skateboarding Sensation Session

Stranger Things Season 3 Teaser Invites You To The Mall

It feels like Stranger Things‘ second season just came out, but Netflix is already teasing the third season with a commercial for Hawkins’ Starcourt mall.

The commercial is about as 1980s as you can get, complete with nostalgia of stores long past, cool guys standing around with walkmans and sunglasses on inside, and neon signs. Check out the short teaser below.

The teaser ends with “Coming Next Summer!”, so that is likely the target date for season three. Where do you expect the show will go next year?

Beta Test Stranger Things Season 3 Teaser Invites You To The Mall